Rottweiler puppy: Difference between revisions
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<noinclude>{{enemydescription</noinclude> | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The monsters.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page. | ||
--><noinclude>{{enemydescription</noinclude> | |||
<includeonly>{{Row/Enemies1</includeonly> | <includeonly>{{Row/Enemies1</includeonly> | ||
|name=rottweiler puppy | |name=rottweiler puppy | ||
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|default_faction=dog | |default_faction=dog | ||
|ondeath=NORMAL | |ondeath=NORMAL | ||
|vision_night=5 | |||
|upgrade=rottweiler | |||
|upgrade_time=42 | |||
|description=An adorable, defenseless Rottweiler puppy. Much safer to tame than adult counterparts. | |description=An adorable, defenseless Rottweiler puppy. Much safer to tame than adult counterparts. | ||
}}<noinclude> | }}<noinclude> | ||
== | <div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;"> | ||
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([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2> | |||
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*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE rottweiler puppy/doc PAGE DO NOT EDIT HERE* | |||
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<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span> | |||
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{{Enemies}} | {{Enemies}} | ||
[[Category:mammals]] | [[Category:mammals]] | ||
{{ver|0.D}} | {{ver|0.D}} | ||
</noinclude> | </noinclude> |
Revision as of 18:24, 1 October 2018
d rottweiler puppy Hitchhiker's Guide: | |
Hit Points | 11 |
---|---|
Species | mammal |
Default Faction | dog |
Size | squirrel sized |
Weight | 1.00 kg |
Material | flesh |
Phase | flesh |
Speed | 88 |
Combat | |
Melee Sk | 2 |
Damage | 1d1 bash + 3 cut |
Dodge Sk | 1 |
Protection | |
Bash Armor | 0 |
Cut Armor | 0 |
Other | |
Special Ab | EAT_FOOD |
SA Cooldown | 100 turns |
Aggressiveness | -11 |
Morale | 4 |
Difficulty | 3 |
Flags | ANIMAL, BONES, DOGFOOD, FUR, HEARS, KEENNOSE, PATH_AVOID_DANGER_1, SEES, SMELLS, WARM |
Vision | 40 |
Night Vision | 5 |
This creature is a squirrel sized mammal. It's an incompetent fighter with very low hit points. It's a bit slower than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to nothing, every 100 turns.
It has very low morale and it's mostly peaceful. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular.
It is considered an animal (it's affected by animal empathy), can produce bones and sinews when butchered, becomes friendly or tamed when fed dog food, can produce fur when butchered, can hear noises, is able to track scents particularly well, walks around some dangerous terrain and traps, can see, is able to smell characters, is warm blooded (it appears in infrared), and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens.
(View - Edit Notes )Notes
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