Z-9: Difference between revisions

From The Cataclysm: Dark Days Ahead Wiki
Jump to navigation Jump to search
No edit summary
(updated monster and added new system.)
Line 1: Line 1:
<noinclude>{{enemydescription</noinclude>
<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The monsters.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.
--><noinclude>{{enemydescription</noinclude>
<includeonly>{{Row/Enemies1</includeonly>
<includeonly>{{Row/Enemies1</includeonly>
|name=Z-9
|name=Z-9
|monsterId=mon_dog_zombie_cop
|id=mon_dog_zombie_cop
|glyph=<nowiki>d</nowiki>
|glyph=<nowiki>d</nowiki>
|color=c_blue
|color=blue
|hitpoints=42
|hitpoints=42
|species=species_zombie
|species=ZOMBIE
|size=MS_SMALL
|size=SMALL
|material=FLESH
|material=flesh
|difficulty=12
|difficulty=12
|aggression=100
|aggression=100
|speed=105
|speed=105
|meleesk=5
|meleesk=5
|meleedamage=2d5
|meleedamage=2d5
|cutdamage=2
|cutdamage=2
|dodgesk=1
|dodgesk=1
|basharmor=6
|basharmor=6
|cutarmor=6
|cutarmor=6
|dropchance=40
|flag1=SEES
|flag1=SEES
|flag2=HEARS
|flag2=HEARS
|flag3=SMELLS
|flag3=SMELLS
|flag4=STUMBLES
|flag4=STUMBLES
|flag5=WARM
|flag5=WARM
|flag6=BASHES
|flag6=BASHES
|flag7=POISON
|flag7=POISON  
|flag8=NO_BREATHE
|flag8=NO_BREATHE
|flag9=REVIVES
|flag9=VIS50
|flag10=FUR
|flag10=REVIVES
|flag11=BONES
|flag11=FUR
|flag12=PUSH_MON
|specialabil1=bite
|specialabil1=bite
|specialtime1=5
|specialtime1=5
|morale=100
|morale=100
|ondeath=normal
|default_faction=zombie
|description=A zombified version of one of the German shepherd dogs used in law enforcement.  Its deformed body is encased in a protective kevlar harness.
|ondeath=NORMAL
|vision_day=50
|vision_night=4
|description=A zombified version of one of the German shepherd dogs used in law enforcement.  Its deformed body is encased in a protective Kevlar harness.
}}<noinclude>
}}<noinclude>
==Notes==
<div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;">
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
<h2><span class="plainlinks" style="float: right; font-size: small">
In addition to being very fast like zombie dogs and other variants, it is fairly well armored making it relatively harder to damage than the others.  That being said, it still has notably lack of health so a strong hit can get pass the armor and kill it.
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2>
<!--  


Z-9's are often equiped with a Kevlar Dog Harness, hence the source of their armour stat. These can be disassembled, and provide the same number of [[Kevlar Plates]] as an MBR Vest. This makes them ideal targets for low to medium level characters looking to boost their stats through tailoring. 
*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE Z-9/doc PAGE DO NOT EDIT HERE*


-->
{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists-->
<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span>
</div>
{{Enemies}}
{{Enemies}}
[[Category:zombies]]
[[Category:Zombie Animals]]
[[Category:Zombie Animals]]
{{ver|0.D}}
</noinclude>
</noinclude>

Revision as of 12:14, 23 October 2018

d Z-9

Hitchhiker's Guide:
Stable (0.F-3) - [ Z-9 ]
Experimental - [ Z-9 ]

Hit Points 42
Species zombie
Default Faction zombie
Size dog sized
Weight 40.75 kg
Material flesh
Phase flesh
Speed 105
Combat
Melee Sk 5
Damage 2d5 bash + 2 cut
Dodge Sk 1
Protection
Bash Armor 6
Cut Armor 6
Other
Special Ab bite
SA Cooldown 5 turns
Aggressiveness 100
Morale 100
Difficulty 12
Flags SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, POISON, NO_BREATHE, REVIVES, FUR, BONES, PUSH_MON
Vision 50
Night Vision 4
 A zombified version of one of the German shepherd dogs used in law enforcement. Its deformed body is encased in a protective Kevlar harness. 

This creature is a dog sized zombie. It's a competent fighter with low hit points. It's a bit faster than you, quite clumsy, has moderate armor against bashing weapons and moderate armor against cutting ones (that includes bullets). Its special ability allows it to bite you, and sometimes bite you nastily, every 5 turns.

It has extremely high morale and it's totally aggressive. Being a zombie, it's afraid of nothing in particular, and can be angered by nothing in particular.

It can see, can hear noises, is able to smell characters, stumbles around, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), is poisonous to eat (produces tainted meat when butchered), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), resuscitates after a few hours (unless its corpse is either smashed to a pulp or butchered), can produce fur when butchered, can produce bones and sinews when butchered, can push creatures out of its way, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


(View - Edit Notes )Notes

In addition to being very fast like zombie dogs and other variants, it is fairly well armored making it relatively harder to damage than the others. That being said, it still has notably lack of health so a strong hit can get pass the armor and kill it.

Z-9's are often equiped with a Kevlar Dog Harness, hence the source of their armour stat. These can be disassembled, and provide the same number of Kevlar Plates as an MBR Vest. This makes them ideal targets for low to medium level characters looking to boost their stats through tailoring.

( Edit Notes )