Acidic zombie: Difference between revisions

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(updated zombie)
(updated monster and added new system.)
 
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<noinclude>{{enemydescription</noinclude>
<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The monsters.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.
--><noinclude>{{enemydescription</noinclude>
<includeonly>{{Row/Enemies1</includeonly>
<includeonly>{{Row/Enemies1</includeonly>
|name=acidic zombie
|name=acidic zombie
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|default_faction=zombie
|default_faction=zombie
|ondeath=ACID, NORMAL
|ondeath=ACID, NORMAL
|vision_night=3
|BurnID=mon_zombie_scorched
|BurnID=mon_zombie_scorched
|BurnName=scorched zombie
|BurnName=scorched zombie
|upgrade=spitter zombie
|upgrade_half_life=10
|description=A sickly-looking dead one.  Its skin looks especially thin, with a sticky, yellow fluid flowing through the clearly visible veins.
|description=A sickly-looking dead one.  Its skin looks especially thin, with a sticky, yellow fluid flowing through the clearly visible veins.
}}<noinclude>
}}<noinclude>
==Notes==
<div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;">
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
<h2><span class="plainlinks" style="float: right; font-size: small">
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2>
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*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE acidic zombie/doc PAGE DO NOT EDIT HERE*
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{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists-->
<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span>
</div>
{{Enemies}}
{{Enemies}}
[[Category:zombies]]
[[Category:zombies]]

Latest revision as of 22:19, 6 November 2018

Z acidic zombie

Hitchhiker's Guide:
Stable (0.F-3) - [ acidic zombie ]
Experimental - [ acidic zombie ]

Hit Points 65
Species ZOMBIE, HUMAN
Default Faction zombie
Size human sized
Weight 81.50 kg
Material flesh
Phase flesh
Speed 80
Combat
Melee Sk 3
Damage 2d3 bash + 0 cut
Dodge Sk 1
Protection
Bash Armor 0
Cut Armor 0
Other
Special Ab ACID_BARF
SA Cooldown 10 turns
Aggressiveness 100
Morale 100
Difficulty 5
Flags SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, ACIDPROOF, ACID_BLOOD, NO_BREATHE, REVIVES, BONES, PUSH_MON
Vision 40
Night Vision 3
 A sickly-looking dead one. Its skin looks especially thin, with a sticky, yellow fluid flowing through the clearly visible veins. 

This creature is a human sized ZOMBIE, HUMAN. It's a competent fighter with moderate hit points. It's slower than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to barfs corroding acid that blinds if it hits the eyes, every 10 turns.

It has extremely high morale and it's totally aggressive. Being a ZOMBIE, HUMAN, it's afraid of ZOMBIE, HUMAN, and can be angered by ZOMBIE, HUMAN.

It can see, can hear noises, is able to smell characters, stumbles around, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), gets help from surrounding monsters when bashing objects, is poisonous to eat (produces tainted meat when butchered), is immune to acid, has acidic blood, doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), resuscitates after a few hours (unless its corpse is either smashed to a pulp or butchered), can produce bones and sinews when butchered, can push creatures out of its way, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing in particular happens. If it is burned to death it can transform into a scorched zombie.


(View - Edit Notes )Notes

  • Don't stay in the same tile if this guys barfs at you and you don't have acid protection in the feet and legs, the acid will damage your legs extremely quickly.
  • Don't pulp this guy unless you have some good acid protection in the feet and legs. When it dies it leaves acid in the tile which disappear after a few minutes, making it safe to quickly dismember the corpse.
  • The auto-pulp function does not pulp acidic zombies.
( Edit Notes )