Jackrabbit: Difference between revisions

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(Added monsterId)
(updated page to new system)
 
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<noinclude>{{enemydescription</noinclude>
<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The monsters.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.
--><noinclude>{{enemydescription</noinclude>
<includeonly>{{Row/Enemies1</includeonly>
<includeonly>{{Row/Enemies1</includeonly>
|monsterId=mon_hare
|name=jackrabbit
|name=jackrabbit
|id=mon_hare
|glyph=<nowiki>r</nowiki>
|glyph=<nowiki>r</nowiki>
|color=c_brown
|color=brown
|meleedamage=0d0
|cutdamage=0
|description=The snowshoe hare, a small grass-eater with a brown fur coat that changes to white in the wintertime.
|species=species_mammal
|size=MS_TINY
|material=FLESH
|difficulty=0
|meleesk=0
|hitpoints=10
|hitpoints=10
|species=MAMMAL
|size=TINY
|material=flesh
|aggression=-99
|speed=170
|speed=170
|meleedamage=
|cutdamage=0
|dodgesk=6
|dodgesk=6
|basharmor=0
|cutarmor=0
|aggression=-99
|morale=-5
|ondeath=normal
|dropchance=0
|fear1=SOUND
|fear2=PLAYER_CLOSE
|flag1=SEES
|flag1=SEES
|flag2=HEARS
|flag2=HEARS
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|flag4=SMELLS
|flag4=SMELLS
|flag5=ANIMAL
|flag5=ANIMAL
|flag6=WARM
|flag6=PATH_AVOID_DANGER_1
|flag7=FUR
|flag7=WARM
|flag8=BONES
|flag8=FUR
|flag9=BONES
|morale=-5
|default_faction=small_animal
|fear1=SOUND
|fear2=PLAYER_CLOSE
|ondeath=NORMAL
|description=The snowshoe hare, a small grass-eater with a brown fur coat that changes to white in the wintertime.  You can't help but think of eggs when you look at it.
}}<noinclude>
}}<noinclude>
==Notes==
<div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;">
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
<h2><span class="plainlinks" style="float: right; font-size: small">
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2>
<!--  
 
*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE jackrabbit/doc PAGE DO NOT EDIT HERE*


-->
{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists-->
<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span>
</div>
{{Enemies}}
{{Enemies}}
[[Category:Forest animals]]
[[Category:mammals]]
[[Category:Forest Animals]]
{{ver|0.D}}
</noinclude>
</noinclude>

Latest revision as of 14:28, 7 May 2020

r jackrabbit

Hitchhiker's Guide:
Stable (0.F-3) - [ jackrabbit ]
Experimental - [ jackrabbit ]

Hit Points 10
Species mammal
Default Faction small_animal
Size squirrel sized
Weight 1.00 kg
Material flesh
Phase flesh
Speed 170
Combat
Melee Sk 0
Damage bash + 0 cut
Dodge Sk 6
Protection
Bash Armor 0
Cut Armor 0
Other
Aggressiveness -99
Morale -5
Difficulty 0
Flags SEES, HEARS, GOODHEARING, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, WARM, FUR, BONES
Vision 40
Night Vision 1
 The snowshoe hare, a small grass-eater with a brown fur coat that changes to white in the wintertime. You can't help but think of eggs when you look at it. 

This creature is a squirrel sized mammal. It's an awful fighter with very low hit points. It's faster than you, very agile, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).

It has extremely low morale and it's totally peaceful. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It's also afraid of loud noises, when the player gets within a few tiles.

It can see, can hear noises, is able to track noises particularly well, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, is warm blooded (it appears in infrared), can produce fur when butchered, can produce bones and sinews when butchered, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


(View - Edit Notes )Notes

( Edit Notes )