Kreck
k kreck Hitchhiker's Guide: | |
Hit Points | 30 |
---|---|
Species | nether inhabitant |
Default Faction | nether |
Size | dog sized |
Weight | 40.75 kg |
Material | flesh |
Phase | flesh |
Speed | 100 |
Combat | |
Melee Sk | 6 |
Damage | 1d4 bash + 1 cut |
Dodge Sk | 8 |
Protection | |
Bash Armor | 0 |
Cut Armor | 5 |
Other | |
Aggressiveness | 100 |
Morale | 100 |
Difficulty | 6 |
Flags | SEES, SMELLS, HEARS, WARM, BASHES, HIT_AND_RUN, NO_BREATHE, BONES, NOGIB |
Vision | 50 |
Night Vision | 1 |
This creature is a dog sized nether inhabitant. It's a competent fighter with very low hit points. It's as fast as you, extremely agile, has no armor against bashing weapons and moderate armor against cutting ones (that includes bullets).
It has extremely high morale and it's totally aggressive. Being a nether inhabitant, it's afraid of being hurt, and can be angered by nothing in particular.
It can see, is able to smell characters, can hear noises, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), will flee for several turns after a melee attack, doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), can produce bones and sinews when butchered, does not leave any remains (body pieces) when blown apart, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, it melts away.
|