Shrew

From The Cataclysm: Dark Days Ahead Wiki
Revision as of 16:08, 6 June 2015 by Creator-Unreal (talk | contribs) (Added monsterId)
Jump to navigation Jump to search
. shrew

Hitchhiker's Guide:
Stable (0.F-3) - [ shrew ]
Experimental - [ shrew ]

Hit Points 4
Species mammal
Size squirrel sized
Weight 1.00 kg
Material flesh
Phase FLESH
Speed 70
Combat
Melee Sk 0
Damage 0d0 bash + 0 cut
Dodge Sk 2
Protection
Bash Armor 0
Cut Armor 0
Other
Aggressiveness -99
Morale -70
Difficulty 0
Flags SEES, HEARS, SMELLS, ANIMAL, WARM, VERMIN
Vision 40
Night Vision 1
 The masked shrew, a mouse-like creature with a pointed, whiskery snout. It digs tunnels into the ground in search of bugs to eat. 

This creature is a squirrel sized mammal. It's an awful fighter with extremely low hit points. It's slower than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).

It has extremely low morale and it's totally peaceful. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It's also afraid of loud noises, when the player gets within a few tiles.

It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), is warm blooded (it appears in infrared), is extremely small (it's displaced when attacked and can't be butchered), and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


Notes