Kreck

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h kreck

Hitchhiker's Guide:
Stable (0.F-3) - [ kreck ]
Experimental - [ kreck ]

Hit Points 35
Species nether inhabitant
Size dog sized
Weight 40.75 kg
Material flesh
Phase FLESH
Speed 105
Combat
Melee Sk 6
Damage 1d3 bash + 1 cut
Dodge Sk 5
Protection
Bash Armor 0
Cut Armor 5
Other
Aggressiveness 100
Morale 100
Difficulty 6
Flags SEES, SMELLS, HEARS, WARM, BASHES, HIT_AND_RUN, NO_BREATHE, VIS50, BONES
Vision 40
Night Vision 1
 A small humanoid, the size of a dog, with twisted red flesh and a distended neck. It scampers across the ground, panting and grunting. 

This creature is a dog sized nether inhabitant. It's a competent fighter with low hit points. It's a bit faster than you, very agile, has no armor against bashing weapons and moderate armor against cutting ones (that includes bullets).

It has extremely high morale and it's totally aggressive. Being a nether inhabitant, it's afraid of being hurt, and can be angered by nothing in particular.

It can see, is able to smell characters, can hear noises, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), will flee for several turns after a melee attack, doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), has a reduced vision range (10 tiles less than normal), can produce bones and sinews when butchered, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, it melts away.


Notes