Gracken

From The Cataclysm: Dark Days Ahead Wiki
Revision as of 19:52, 12 September 2016 by Mrstickman1997 (talk | contribs) (→‎Notes: Added more on a Gracken.)
Jump to navigation Jump to search
G gracken

Hitchhiker's Guide:
Stable (0.F-3) - [ gracken ]
Experimental - [ gracken ]

Hit Points 100
Species nether inhabitant
Size human sized
Weight 81.50 kg
Material flesh
Phase FLESH
Speed 180
Combat
Melee Sk 10
Damage 4d4 bash + 0 cut
Dodge Sk 4
Protection
Bash Armor 0
Cut Armor 0
Other
Aggressiveness 0
Morale 100
Difficulty 15
Flags SMELLS, HEARS, WARM, NO_BREATHE, GRABS
Vision 40
Night Vision 1
 A bizarre humanoid creature with a calculating stare. Its twitching hands move so fast they appear to be nothing but blurs. 

This creature is a human sized nether inhabitant. It's a very competent fighter with very high hit points. It's faster than you, agile, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).

It has extremely high morale and it's not particularly aggressive. Being a nether inhabitant, it's afraid of being hurt, and can be angered by nothing in particular.

It is able to smell characters, can hear noises, is warm blooded (it appears in infrared), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), can grab you, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


Notes

  • We don't know how it looks either. Or at least until more recent versions changed it, at least clarifying it to be humanoid. Most of the official tilesets follow this interpretation as well.
  • Despite it being a strong fighter, it is not aggressive and will always ignore the player as long as they leave it alone, therefore, attacking it is a waste of time and not needed, since Grackens are found near corpses, one can get a lot of good loot when they find them, so encountering a Gracken can be a good thing most of the time.