Giant carp
C giant carp Hitchhiker's Guide: | |
Hit Points | 180 |
---|---|
Species | fish |
Default Faction | carp |
Size | human sized |
Weight | 81.50 kg |
Material | flesh |
Phase | flesh |
Speed | 150 |
Combat | |
Melee Sk | 4 |
Damage | 2d6 bash + 2 cut |
Dodge Sk | 5 |
Protection | |
Bash Armor | 0 |
Cut Armor | 0 |
Other | |
Aggressiveness | 100 |
Morale | 105 |
Difficulty | 20 |
Flags | SEES, HEARS, SMELLS, WARM, SWIMS, AQUATIC, BONES, FAT |
Vision | 40 |
Night Vision | 1 |
This creature is a human sized fish. It's a competent fighter with very high hit points. It's faster than you, very agile, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).
It has extremely high morale and it's totally aggressive. Being a fish, it's afraid of being hurt, nearby monsters of the same type being attacked, and can be angered by nothing in particular.
It can see, can hear noises, is able to smell characters, is warm blooded (it appears in infrared), can swim, can only move in deep water or sewage, can produce bones and sinews when butchered, can produce fat when butchered, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens.
Notes
- "Blub blub motherfucker"
|