Swimmer zombie: Difference between revisions
JayJayForce (talk | contribs) (Update for 0.B Brin) |
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<noinclude>{{enemydescription</noinclude> | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The monsters.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page. | ||
--><noinclude>{{enemydescription</noinclude> | |||
<includeonly>{{Row/Enemies1</includeonly> | <includeonly>{{Row/Enemies1</includeonly> | ||
|name=swimmer zombie | |||
|id=mon_zombie_swimmer | |||
|glyph=<nowiki>Z</nowiki> | |||
|color=light_blue | |||
|hitpoints=70 | |||
|species=ZOMBIE, HUMAN | |||
|size=MEDIUM | |||
|material=flesh | |||
|difficulty=10 | |||
|aggression=100 | |||
|speed=95 | |||
|meleesk=3 | |||
|meleedamage=2d6 | |||
|cutdamage=2 | |||
|dodgesk=2 | |||
|flag1=SEES | |||
|flag2=HEARS | |||
|flag3=SMELLS | |||
|flag4=STUMBLES | |||
|flag5=WARM | |||
|flag6=BASHES | |||
|flag7=GROUP_BASH | |||
|flag8=POISON | |||
|flag9=NO_BREATHE | |||
|flag10=BLEED | |||
|flag11=SWIMS | |||
|flag12=REVIVES | |||
|flag13=BONES | |||
|flag14=PUSH_MON | |||
|specialabil1=bite | |||
|specialabil2=GRAB | |||
|specialabil3=scratch | |||
|specialtime1=5 | |||
|specialtime2=7 | |||
|specialtime3=20 | |||
|morale=100 | |||
|default_faction=zombie | |||
|ondeath=NORMAL | |||
|vision_night=3 | |||
|BurnID=mon_zombie_scorched | |||
|BurnName=scorched zombie | |||
|upgrade=zombie snapper | |||
|upgrade_half_life=28 | |||
|description=A slick and glistening human body. Its hands and feet are webbed, and it is clad in swimwear. | |||
}}<noinclude> | }}<noinclude> | ||
== | <div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;"> | ||
<h2><span class="plainlinks" style="float: right; font-size: small"> | |||
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2> | |||
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*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE swimmer zombie/doc PAGE DO NOT EDIT HERE* | |||
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{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists--> | |||
<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span> | |||
</div> | |||
{{Enemies}} | {{Enemies}} | ||
[[Category: | [[Category:zombies]] | ||
[[Category:humans]] | |||
{{ver|0.D}} | |||
</noinclude> | </noinclude> |
Latest revision as of 16:47, 10 November 2018
Z swimmer zombie Hitchhiker's Guide: | |
Hit Points | 70 |
---|---|
Species | ZOMBIE, HUMAN |
Default Faction | zombie |
Size | human sized |
Weight | 81.50 kg |
Material | flesh |
Phase | flesh |
Speed | 95 |
Combat | |
Melee Sk | 3 |
Damage | 2d6 bash + 2 cut |
Dodge Sk | 2 |
Protection | |
Bash Armor | 0 |
Cut Armor | 0 |
Other | |
Special Ab | bite, GRAB, scratch |
SA Cooldown | 5 turns, 7 turns, 20 turns |
Aggressiveness | 100 |
Morale | 100 |
Difficulty | 10 |
Flags | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, NO_BREATHE, BLEED, SWIMS, REVIVES, BONES, PUSH_MON |
Vision | 40 |
Night Vision | 3 |
This creature is a human sized ZOMBIE, HUMAN. It's a competent fighter with moderate hit points. It's a bit slower than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to bite you, and sometimes bite you nastily, every 5 turns; grab you, thereby reducing your speed -15%, holding you in place, preventing your dodge, and making your blocking more difficult, every 7 turns; perform a special scratch attack, every 20 turns.
It has extremely high morale and it's totally aggressive. Being a ZOMBIE, HUMAN, it's afraid of ZOMBIE, HUMAN, and can be angered by ZOMBIE, HUMAN.
It can see, can hear noises, is able to smell characters, stumbles around, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), gets help from surrounding monsters when bashing objects, is poisonous to eat (produces tainted meat when butchered), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), its attacks can make you bleed, can swim, resuscitates after a few hours (unless its corpse is either smashed to a pulp or butchered), can produce bones and sinews when butchered, can push creatures out of its way, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens. If it is burned to death it can transform into a scorched zombie.
(View - Edit Notes )Notes
Found around swimming pools. A little more durable and faster than normal zombies, but that's about it.
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