Swimmer zombie: Difference between revisions

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<noinclude>{{enemydescription</noinclude>
<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The monsters.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.
--><noinclude>{{enemydescription</noinclude>
<includeonly>{{Row/Enemies1</includeonly>
<includeonly>{{Row/Enemies1</includeonly>
|name=swimmer zombie
|name=swimmer zombie
|monsterId=mon_zombie_swimmer
|id=mon_zombie_swimmer
|glyph=<nowiki>Z</nowiki>
|glyph=<nowiki>Z</nowiki>
|color=c_ltblue
|color=light_blue
|hitpoints=70
|hitpoints=70
|species=species_zombie
|species=ZOMBIE, HUMAN
|size=MS_MEDIUM
|size=MEDIUM
|material=FLESH
|material=flesh
|difficulty=10
|difficulty=10
|aggression=100
|aggression=100
|speed=95
|speed=95
|meleesk=3
|meleesk=3
|meleedamage=2d6
|meleedamage=2d6
|cutdamage=2
|cutdamage=2
|dodgesk=2
|dodgesk=2
|basharmor=0
|flag1=SEES
|cutarmor=0
|flag2=HEARS
|dropchance=0
|flag3=SMELLS
|flag1=SEES
|flag4=STUMBLES
|flag2=HEARS
|flag5=WARM
|flag3=SMELLS
|flag6=BASHES
|flag4=STUMBLES
|flag7=GROUP_BASH
|flag5=WARM
|flag8=POISON
|flag6=BASHES
|flag9=NO_BREATHE
|flag7=GROUP_BASH
|flag10=BLEED
|flag8=POISON
|flag11=SWIMS
|flag9=NO_BREATHE
|flag12=REVIVES
|flag10=VIS40
|flag13=BONES
|flag11=BLEED
|flag14=PUSH_MON
|flag12=SWIMS
|specialabil1=bite
|flag13=REVIVES
|specialabil2=GRAB
|specialabil=bite
|specialabil3=scratch
|specialtime=5
|specialtime1=5
|morale=100
|specialtime2=7
|ondeath=zombie
|specialtime3=20
|description=A slick and glistening human body.  Its hands and feet are webbed, and it is clad in swimwear.
|morale=100
|default_faction=zombie
|ondeath=NORMAL
|vision_night=3
|BurnID=mon_zombie_scorched
|BurnName=scorched zombie
|upgrade=zombie snapper
|upgrade_half_life=28
|description=A slick and glistening human body.  Its hands and feet are webbed, and it is clad in swimwear.
}}<noinclude>
}}<noinclude>
==Notes==
<div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;">
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
<h2><span class="plainlinks" style="float: right; font-size: small">
Found around [[swimming pool]]s. A little more durable and faster than normal zombies, but that's about it.
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2>
<!--


*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE swimmer zombie/doc PAGE DO NOT EDIT HERE*
-->
{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists-->
<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span>
</div>
{{Enemies}}
{{Enemies}}
[[Category:Zombies]]
[[Category:zombies]]
[[Category:humans]]
{{ver|0.D}}
</noinclude>
</noinclude>

Latest revision as of 16:47, 10 November 2018

Z swimmer zombie

Hitchhiker's Guide:
Stable (0.F-3) - [ swimmer zombie ]
Experimental - [ swimmer zombie ]

Hit Points 70
Species ZOMBIE, HUMAN
Default Faction zombie
Size human sized
Weight 81.50 kg
Material flesh
Phase flesh
Speed 95
Combat
Melee Sk 3
Damage 2d6 bash + 2 cut
Dodge Sk 2
Protection
Bash Armor 0
Cut Armor 0
Other
Special Ab bite, GRAB, scratch
SA Cooldown 5 turns, 7 turns, 20 turns
Aggressiveness 100
Morale 100
Difficulty 10
Flags SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, NO_BREATHE, BLEED, SWIMS, REVIVES, BONES, PUSH_MON
Vision 40
Night Vision 3
 A slick and glistening human body. Its hands and feet are webbed, and it is clad in swimwear. 

This creature is a human sized ZOMBIE, HUMAN. It's a competent fighter with moderate hit points. It's a bit slower than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to bite you, and sometimes bite you nastily, every 5 turns; grab you, thereby reducing your speed -15%, holding you in place, preventing your dodge, and making your blocking more difficult, every 7 turns; perform a special scratch attack, every 20 turns.

It has extremely high morale and it's totally aggressive. Being a ZOMBIE, HUMAN, it's afraid of ZOMBIE, HUMAN, and can be angered by ZOMBIE, HUMAN.

It can see, can hear noises, is able to smell characters, stumbles around, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), gets help from surrounding monsters when bashing objects, is poisonous to eat (produces tainted meat when butchered), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), its attacks can make you bleed, can swim, resuscitates after a few hours (unless its corpse is either smashed to a pulp or butchered), can produce bones and sinews when butchered, can push creatures out of its way, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens. If it is burned to death it can transform into a scorched zombie.


(View - Edit Notes )Notes

Found around swimming pools. A little more durable and faster than normal zombies, but that's about it.

( Edit Notes )