Smoky bear: Difference between revisions

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<noinclude>{{enemydescription</noinclude>
<!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The monsters.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page.
--><noinclude>{{enemydescription</noinclude>
<includeonly>{{Row/Enemies1</includeonly>
<includeonly>{{Row/Enemies1</includeonly>
|name=Smoky bear
|name=Smoky bear
|monsterId=mon_bear_smoky
|id=mon_bear_smoky
|glyph=<nowiki>B</nowiki>
|glyph=<nowiki>B</nowiki>
|color=c_ltgray
|color=light_gray
|meleedamage=4d6+4
|hitpoints=100
|description=A smoking husk is all that remains of this once proud bear. Its black eyes gaze at you with malice... and hunger.
|species=ZOMBIE
|species=ZOMBIE
|size=MS_LARGE
|size=LARGE
|material=FLESH
|material=flesh
|difficulty=10
|difficulty=10
|aggression=100
|speed=90
|meleesk=6
|meleesk=6
|hitpoints=100
|meleedamage=4d6
|speed=90
|cutdamage=4
|dodgesk=3
|dodgesk=3
|basharmor=4
|basharmor=4
|cutarmor=4
|cutarmor=4
|aggression=100
|specialabil1=smokecloud
|specialtime1=1
|specialabil2=bite
|specialtime2=5
|morale=100
|ondeath=smokeburst
|flag1=SEES
|flag1=SEES
|flag2=HEARS
|flag2=HEARS
|flag3=SMELLS
|flag3=SMELLS
|flag4=ANIMAL
|flag4=ANIMAL
|flag5=WARM
|flag5=PATH_AVOID_DANGER_1
|flag6=FUR
|flag6=WARM
|flag7=BLEED
|flag7=FUR
|flag8=BASHES
|flag8=BLEED
|flag9=ATTACKMON
|flag9=BASHES
|flag10=BONES
|flag10=ATTACKMON
|flag11=FAT
|flag11=BONES
|flag12=FIREPROOF
|flag12=FAT
|flag13=NO_BREATHE
|flag13=FIREPROOF
|flag14=POISON
|flag14=NO_BREATHE
|flag15=POISON
|specialabil1=bite
|specialtime1=5
|morale=100
|default_faction=bear
|anger1=HURT
|anger2=PLAYER_CLOSE
|placate1=MEAT
|ondeath=SMOKEBURST
|vision_day=30
|vision_night=10
|description=A smoking husk is all that remains of this once proud bear.  Its black eyes gaze at you with malice... and hunger.
}}<noinclude>
}}<noinclude>
==Notes==
<div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;">
<!-- *YOUR PERSONAL NOTES AND HINTS GO BELOW HERE* -->
<h2><span class="plainlinks" style="float: right; font-size: small">
* Only you can ... BRAINZZ!!
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2>
<!--  
 
*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE Smoky bear/doc PAGE DO NOT EDIT HERE*


-->
{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists-->
<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span>
</div>
{{Enemies}}
{{Enemies}}
[[Category:Joke Monsters]][[Category:Zombie Animals]]
[[Category:zombies]]
[[Category:Joke Monsters]]
{{ver|0.D}}
</noinclude>
</noinclude>

Latest revision as of 11:54, 15 May 2020

B Smoky bear

Hitchhiker's Guide:
Stable (0.F-3) - [ Smoky bear ]
Experimental - [ Smoky bear ]

Hit Points 100
Species zombie
Default Faction bear
Size cow sized
Weight 120.00 kg
Material flesh
Phase flesh
Speed 90
Combat
Melee Sk 6
Damage 4d6 bash + 4 cut
Dodge Sk 3
Protection
Bash Armor 4
Cut Armor 4
Other
Special Ab bite
SA Cooldown 5 turns
Aggressiveness 100
Morale 100
Difficulty 10
Flags SEES, HEARS, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, WARM, FUR, BLEED, BASHES, ATTACKMON, BONES, FAT, FIREPROOF, NO_BREATHE, POISON
Vision 30
Night Vision 10
 A smoking husk is all that remains of this once proud bear. Its black eyes gaze at you with malice... and hunger. 

This creature is a cow sized zombie. It's a competent fighter with very high hit points. It's a bit slower than you, agile, has low armor against bashing weapons and low armor against cutting ones (that includes bullets). Its special ability allows it to bite you, and sometimes bite you nastily, every 5 turns.

It has extremely high morale and it's totally aggressive. Being a zombie, it's afraid of nothing in particular, and can be angered by nothing in particular. It can also be angered by being hurt, when the player gets within a few tiles. Its anger is reduced by nearby corpses or meat.

It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, is warm blooded (it appears in infrared), can produce fur when butchered, its attacks can make you bleed, can bash destroyable objects in its way (like doors), attacks any creature in its way, can produce bones and sinews when butchered, can produce fat when butchered, is immune to fire, doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), is poisonous to eat (produces tainted meat when butchered), and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, it creates an explosion of smoke.


(View - Edit Notes )Notes

  • Only you can ... BRAINZZ!!
  • In 0.D (Danny) this monster was moved to the Crazy Cataclysm mod.
( Edit Notes )