Z-9: Difference between revisions
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<noinclude>{{enemydescription</noinclude> | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The monsters.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page. | ||
--><noinclude>{{enemydescription</noinclude> | |||
<includeonly>{{Row/Enemies1</includeonly> | <includeonly>{{Row/Enemies1</includeonly> | ||
|name=Z-9 | |||
|id=mon_dog_zombie_cop | |||
|glyph=<nowiki>d</nowiki> | |||
|color=blue | |||
|hitpoints=42 | |||
|species=ZOMBIE | |||
|size=SMALL | |||
|material=flesh | |||
|difficulty=5 | |||
|aggression=100 | |||
|speed=105 | |||
|meleesk=5 | |||
|meleedamage=2d5 | |||
|cutdamage=2 | |||
|dodgesk=1 | |||
|basharmor=6 | |||
|cutarmor=6 | |||
|flag1=SEES | |||
|flag2=HEARS | |||
|flag3=SMELLS | |||
|flag4=STUMBLES | |||
|flag5=WARM | |||
|flag6=BASHES | |||
|flag7=POISON | |||
|flag8=NO_BREATHE | |||
|flag9=REVIVES | |||
|flag10=FUR | |||
|flag11=BONES | |||
|flag12=PUSH_MON | |||
|specialabil1=bite | |||
|specialtime1=5 | |||
|morale=100 | |||
|default_faction=zombie | |||
|ondeath=NORMAL | |||
|vision_day=50 | |||
|vision_night=4 | |||
|description=A zombified version of one of the German shepherd dogs used in law enforcement. Its deformed body is encased in a protective Kevlar harness. | |||
}}<noinclude> | }}<noinclude> | ||
== | <div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;"> | ||
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</div> | |||
{{Enemies}} | {{Enemies}} | ||
[[Category:zombies]] | |||
[[Category:Zombie Animals]] | [[Category:Zombie Animals]] | ||
{{ver|0.F}} | |||
</noinclude> | </noinclude> |
Latest revision as of 14:56, 7 April 2023
d Z-9 Hitchhiker's Guide: | |
Hit Points | 42 |
---|---|
Species | zombie |
Default Faction | zombie |
Size | dog sized |
Weight | 40.75 kg |
Material | flesh |
Phase | flesh |
Speed | 105 |
Combat | |
Melee Sk | 5 |
Damage | 2d5 bash + 2 cut |
Dodge Sk | 1 |
Protection | |
Bash Armor | 6 |
Cut Armor | 6 |
Other | |
Special Ab | bite |
SA Cooldown | 5 turns |
Aggressiveness | 100 |
Morale | 100 |
Difficulty | 5 |
Flags | SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, POISON, NO_BREATHE, REVIVES, FUR, BONES, PUSH_MON |
Vision | 50 |
Night Vision | 4 |
This creature is a dog sized zombie. It's a competent fighter with low hit points. It's a bit faster than you, quite clumsy, has moderate armor against bashing weapons and moderate armor against cutting ones (that includes bullets). Its special ability allows it to bite you, and sometimes bite you nastily, every 5 turns.
It has extremely high morale and it's totally aggressive. Being a zombie, it's afraid of nothing in particular, and can be angered by nothing in particular.
It can see, can hear noises, is able to smell characters, stumbles around, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), is poisonous to eat (produces tainted meat when butchered), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), resuscitates after a few hours (unless its corpse is either smashed to a pulp or butchered), can produce fur when butchered, can produce bones and sinews when butchered, can push creatures out of its way, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens.
(View - Edit Notes )Notes
In addition to being very fast like zombie dogs and other variants, it is fairly well armored making it relatively harder to damage than the others. That being said, it still has notably lack of health so a strong hit can get pass the armor and kill it.
Z-9's are often equiped with a Kevlar Dog Harness, hence the source of their armour stat. These can be disassembled, and provide the same number of Kevlar Plates as an MBR Vest. This makes them ideal targets for low to medium level characters looking to boost their stats through tailoring.
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