Coyote: Difference between revisions
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{{ | <!-- Automatically generated by https://github.com/Soyweiser/CDDA-Wiki-Scripts The monsters.py script. Any edits made to this can and will be overwritten. Please contact [[User:Soyweiser|Soyweiser]] if you want make changes to this page. | ||
--><noinclude><div style="border-style: none;"> | |||
<tabs> | |||
<tab name="Coyote 1"style="border: 0px; padding: 0px; margin: 0px; border-style: none;"> | |||
{{enemydescription</noinclude> | |||
<includeonly>{{Row/Enemies1</includeonly> | |||
|name=coyote | |||
|id=mon_coyote | |||
|glyph=<nowiki>d</nowiki> | |||
|color=brown | |||
|hitpoints=22 | |||
|species=MAMMAL | |||
|size=MEDIUM | |||
|material=flesh | |||
|difficulty=10 | |||
|speed=155 | |||
|meleesk=6 | |||
|meleedamage=2d3 | |||
|cutdamage=2 | |||
|dodgesk=3 | |||
|basharmor=1 | |||
|flag1=SEES | |||
|flag2=HEARS | |||
|flag3=SMELLS | |||
|flag4=ANIMAL | |||
|flag5=PATH_AVOID_DANGER_1 | |||
|flag6=WARM | |||
|flag7=FUR | |||
|flag8=HIT_AND_RUN | |||
|flag9=KEENNOSE | |||
|flag10=BLEED | |||
|flag11=BONES | |||
|morale=20 | |||
|default_faction=dog | |||
<!--path settings--> | |||
|max_dist=10 | |||
<!--end of path settings--> | |||
|anger1=STALK | |||
|anger2=FRIEND_ATTACKED | |||
|anger3=PLAYER_WEAK | |||
|anger4=HURT | |||
|anger5=PLAYER_CLOSE | |||
|placate1=MEAT | |||
|ondeath=NORMAL | |||
|vision_night=5 | |||
|description=The Eastern coyote, also called the tweed wolf, is a territorial canine descended from the offspring of gray wolves and true coyotes. It is intimidated by humans and other predators, but will fight if threatened. | |||
}}<noinclude> | |||
<div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;"> | |||
<h2><span class="plainlinks" style="float: right; font-size: small"> | |||
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2> | |||
<!-- | |||
*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE coyote/doc PAGE DO NOT EDIT HERE* | |||
--> | |||
{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists--> | |||
<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span> | |||
</div> | |||
</tab><tab name="Coyote 2"style="border: 0px; padding: 0px; margin: 0px; border-style: none;"> | |||
{{enemydescription</noinclude> | |||
<includeonly>{{Row/Enemies1</includeonly> | |||
|name=coyote | |||
|id=mon_coyote_wolf | |||
|glyph=<nowiki>d</nowiki> | |||
|color=brown | |||
|hitpoints=20 | |||
|species=MAMMAL | |||
|size=MEDIUM | |||
|material=flesh | |||
|difficulty=8 | |||
|speed=155 | |||
|meleesk=6 | |||
|meleedamage=2d3 | |||
|cutdamage=2 | |||
|dodgesk=3 | |||
|basharmor=1 | |||
|flag1=SEES | |||
|flag2=HEARS | |||
|flag3=SMELLS | |||
|flag4=ANIMAL | |||
|flag5=PATH_AVOID_DANGER_1 | |||
|flag6=WARM | |||
|flag7=FUR | |||
|flag8=KEENNOSE | |||
|flag9=BLEED | |||
|flag10=BONES | |||
|flag11=FAT | |||
|morale=12 | |||
|default_faction=dog | |||
<!--path settings--> | |||
|max_dist=10 | |||
<!--end of path settings--> | |||
|anger1=FRIEND_ATTACKED | |||
|anger2=PLAYER_WEAK | |||
|anger3=PLAYER_CLOSE | |||
|placate1=MEAT | |||
|ondeath=NORMAL | |||
|vision_night=5 | |||
|description=The Northeastern coyote, a widespread canine pack hunter. More timid than a wolf, it is an opportunistic feeder and prefers to hunt smaller and weaker prey. | |||
}}<noinclude> | |||
<div style="margin: 1em; border: 1px solid #aaa; background-color: #white; padding: 5px;"> | |||
<h2><span class="plainlinks" style="float: right; font-size: small"> | |||
([[{{lc:{{PAGENAME}}}}/doc|<span title="View user added notes">View</span>]] - [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</span>Notes</h2> | |||
<!-- | |||
*YOUR PERSONAL NOTES AND HINTS SHOULD GO IN THE coyote/doc PAGE DO NOT EDIT HERE* | |||
--> | |||
{{#ifexist:{{lc:{{PAGENAME}}}}/doc| {{:{{lc:{{PAGENAME}}}}/doc}} |}}<!-- list the doc page if it exists--> | |||
<span class="plainlinks" style="font-size: small"><center>( [{{fullurl:{{lc:{{PAGENAME}}}}/doc|action=edit}} <span title="Edit user notes">Edit Notes</span>] )</center></span> | |||
</div> | |||
</tab></tabs> | |||
</div> | |||
{{Enemies}} | {{Enemies}} | ||
[[Category:Forest | [[Category:mammals]] | ||
[[Category:Forest Animals]] | |||
{{ver|0.D}} | |||
</noinclude> |
Latest revision as of 14:10, 15 May 2020
d coyote Hitchhiker's Guide: | |
Hit Points | 22 |
---|---|
Species | mammal |
Default Faction | dog |
Size | human sized |
Weight | 81.50 kg |
Material | flesh |
Phase | flesh |
Speed | 155 |
Combat | |
Melee Sk | 6 |
Damage | 2d3 bash + 2 cut |
Dodge Sk | 3 |
Protection | |
Bash Armor | 1 |
Cut Armor | 0 |
Other | |
Aggressiveness | 0 |
Morale | 20 |
Difficulty | 10 |
Flags | SEES, HEARS, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, WARM, FUR, HIT_AND_RUN, KEENNOSE, BLEED, BONES |
Vision | 40 |
Night Vision | 5 |
This creature is a human sized mammal. It's a competent fighter with very low hit points. It's faster than you, agile, has low armor against bashing weapons and no armor against cutting ones (that includes bullets).
It has very low morale and it's not particularly aggressive. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It can also be angered by when following the player, nearby monsters of the same type being attacked, when the player looks hurt, being hurt, when the player gets within a few tiles. Its anger is reduced by nearby corpses or meat.
It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, is warm blooded (it appears in infrared), can produce fur when butchered, will flee for several turns after a melee attack, is able to track scents particularly well, its attacks can make you bleed, can produce bones and sinews when butchered, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens.
d coyote Hitchhiker's Guide: | |
Hit Points | 20 |
---|---|
Species | mammal |
Default Faction | dog |
Size | human sized |
Weight | 81.50 kg |
Material | flesh |
Phase | flesh |
Speed | 155 |
Combat | |
Melee Sk | 6 |
Damage | 2d3 bash + 2 cut |
Dodge Sk | 3 |
Protection | |
Bash Armor | 1 |
Cut Armor | 0 |
Other | |
Aggressiveness | 0 |
Morale | 12 |
Difficulty | 8 |
Flags | SEES, HEARS, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, WARM, FUR, KEENNOSE, BLEED, BONES, FAT |
Vision | 40 |
Night Vision | 5 |
This creature is a human sized mammal. It's a competent fighter with very low hit points. It's faster than you, agile, has low armor against bashing weapons and no armor against cutting ones (that includes bullets).
It has very low morale and it's not particularly aggressive. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It can also be angered by nearby monsters of the same type being attacked, when the player looks hurt, when the player gets within a few tiles. Its anger is reduced by nearby corpses or meat.
It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, is warm blooded (it appears in infrared), can produce fur when butchered, is able to track scents particularly well, its attacks can make you bleed, can produce bones and sinews when butchered, can produce fat when butchered, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, nothing unusual happens.
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