Smoky bear: Difference between revisions
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{{Enemies}} | {{Enemies}} | ||
[[Category:Zombie Animals]] | |||
{{Mod|Crazy}} | {{Mod|Crazy}} | ||
</noinclude> | </noinclude> |
Revision as of 20:25, 5 August 2016
B Smoky bear Hitchhiker's Guide: | |
Hit Points | 100 |
---|---|
Species | zombie |
Size | cow sized |
Weight | 120.00 kg |
Material | flesh |
Phase | FLESH |
Speed | 90 |
Combat | |
Melee Sk | 6 |
Damage | 4d6+4 bash + 0 cut |
Dodge Sk | 3 |
Protection | |
Bash Armor | 4 |
Cut Armor | 4 |
Other | |
Special Ab | smokecloud, bite |
SA Cooldown | 1 turns, 5 turns |
Aggressiveness | 100 |
Morale | 100 |
Difficulty | 10 |
Flags | SEES, HEARS, SMELLS, ANIMAL, WARM, FUR, BLEED, BASHES, ATTACKMON, BONES, FAT, FIREPROOF, NO_BREATHE, POISON |
Vision | 40 |
Night Vision | 1 |
This creature is a cow sized zombie. It's a competent fighter with very high hit points. It's a bit slower than you, agile, has low armor against bashing weapons and low armor against cutting ones (that includes bullets). Its special ability allows it to nothing, every 1 turns; bite you, and sometimes bite you nastily, every 5 turns.
It has extremely high morale and it's totally aggressive. Being a zombie, it's afraid of nothing in particular, and can be angered by nothing in particular.
It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), is warm blooded (it appears in infrared), can produce fur when butchered, its attacks can make you bleed, can bash destroyable objects in its way (like doors), attacks any creature in its way, can produce bones and sinews when butchered, can produce fat when butchered, is immune to fire, doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), is poisonous to eat (produces tainted meat when butchered), and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
When it dies, it creates an explosion of smoke.
Notes
- Only you can ... BRAINZZ!!
- In 0.D (Danny) this monster was moved to the Crazy Cataclysm mod.
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