Zombie scientist: Difference between revisions

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A zombie wearing a tattered lab coat and some sort of utility belt.  It looks weaker than most zombies, but more resourceful too.
== In-game description ==
<!-- *NO PERSONAL NOTES HERE* EDIT THIS ONLY TO UPDATE THE CURRENTLY DISPLAYED IN-GAME DESCRIPTION -->
{{quote|A zombie wearing a tattered lab coat and some sort of utility belt.  It looks weaker than most zombies, but more resourceful too.}}
 
== Auto-generated description ==
<!-- *NO PERSONAL NOTES HERE* AUTOGENERATED. EDIT THIS ONLY TO UPDATE THE VARIABLES -->
{{enemydescription
|species=species_zombie
|size=MS_MEDIUM
|material=FLESH
|hitpoints=35
|speed=75
|dodgesk=1
|basharmor=0
|cutarmor=0
|aggression=100
|morale=100
|specialabil=science
|specialtime=20
|ondeath=zombie
|dropchance=50
|flag1=SEES
|flag2=HEARS
|flag3=SMELLS
|flag4=STUMBLES
|flag5=WARM
|flag6=BASHES
|flag7=POISON
|flag8=BLEED
|flag9=ACIDPROOF
|flag10=NO_BREATHE
|flag11=VIS50
|flag12=REVIVES
}}
 
== Notes ==
<!-- *YOUR PERSONAL NOTES AND HINTS GO HERE* -->


{{Enemies}}
{{Enemies}}
[[Category:Zombies]]
[[Category:Zombies]]

Revision as of 11:15, 24 September 2013

Z zombie scientist
Health 35
Species zombie
Size human sized
Material flesh
Difficulty 3
Aggression 100
Speed 75
Melee Sk 7
Damage 1d3 bash + 0 cut
Dodge Sk 1
Bsh Armor 0
Cut Armor 0
Drops 50
Flags SEES HEARS SMELLS STUMBLES WARM BASHES POISON BLEED ACIDPROOF NO_BREATHE VIS50


In-game description

 A zombie wearing a tattered lab coat and some sort of utility belt. It looks weaker than most zombies, but more resourceful too. 

Auto-generated description

/ Zombie scientist

Hitchhiker's Guide:
Stable (0.F-3) - [ Browse ]
Experimental - [ Browse ]

Hit Points 35
Species zombie
Size human sized
Weight 81.50 kg
Material flesh
Phase FLESH
Speed 75
Combat
Melee Sk 0
Damage 0 bash + 0 cut
Dodge Sk 1
Protection
Bash Armor 0
Cut Armor 0
Other
Special Ab science
SA Cooldown 20 turns
Aggressiveness 100
Morale 100
Difficulty 0
Flags SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, POISON, BLEED, ACIDPROOF, NO_BREATHE, VIS50, REVIVES
Vision 40
Night Vision 1
 A creature 

This creature is a human sized zombie. It's an awful fighter with low hit points. It's slower than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to either shock, shoot radioactive beams from its mouth, release a manhack, throw a flask of acid or do something harmless, every 20 turns.

It has extremely high morale and it's totally aggressive. Being a zombie, it's afraid of nothing in particular, and can be angered by nothing in particular.

It can see, can hear noises, is able to smell characters, stumbles around, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), is poisonous to eat (produces tainted meat when butchered), its attacks can make you bleed, is immune to acid, doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), has a reduced vision range (10 tiles less than normal), resuscitates after a few hours (unless its corpse is either smashed to a pulp or butchered), and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, it drops the clothing and gear it was wearing (unless it's a revived one).


Notes