Festering boar: Difference between revisions

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Revision as of 23:53, 5 April 2015

p festering boar

Hitchhiker's Guide:
Stable (0.F-3) - [ Browse ]
Experimental - [ Browse ]

Hit Points 55
Species zombie
Size human sized
Weight 81.50 kg
Material flesh
Phase FLESH
Speed 70
Combat
Melee Sk 4
Damage 2d5+4 bash + 0 cut
Dodge Sk 1
Protection
Bash Armor 0
Cut Armor 0
Other
Aggressiveness 100
Morale 100
Difficulty 9
Flags SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, BLEED, POISON, NO_BREATHE, VIS50, REVIVES
Vision 40
Night Vision 1
 A zombified omnivore descended from the wild boar. Now it's got black goo all over it, instead of mud. 

This creature is a human sized zombie. It's a competent fighter with moderate hit points. It's slower than you, quite clumsy, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).

It has extremely high morale and it's totally aggressive. Being a zombie, it's afraid of nothing in particular, and can be angered by nothing in particular.

It can see, can hear noises, is able to smell characters, stumbles around, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), its attacks can make you bleed, is poisonous to eat (produces tainted meat when butchered), doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), has a reduced vision range (10 tiles less than normal), resuscitates after a few hours (unless its corpse is either smashed to a pulp or butchered), and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing in particular happens.


Notes