Acidic zombie: Difference between revisions

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<noinclude>{{enemydescription</noinclude>
<noinclude>{{enemydescription</noinclude>
<includeonly>{{Row/Enemies1</includeonly>
<includeonly>{{Row/Enemies1</includeonly>
  |name=tough zombie
  |name=Acidic zombie
  |monsterId=mon_zombie_tough
  |monsterId=mon_zombie_acidic
  |glyph=<nowiki>Z</nowiki>
  |glyph=<nowiki>Z</nowiki>
  |color=c_ltred
  |color=c_white
  |hitpoints=100
  |hitpoints=65
  |species=species_zombie
  |species=species_zombie
  |size=MS_MEDIUM
  |size=MS_MEDIUM
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  |morale=100
  |morale=100
  |ondeath=zombie
  |ondeath=zombie
  |description=Once an athletic human, now a brutal monster.  Its facial features are twisted into an expression of pure rage.
  |description=A sickly-looking dead one. Its skin looks especially thin, with a sticky, yellow fluid flowing through the clearly visible veins.
}}<noinclude>
}}<noinclude>
==Notes==
==Notes==

Revision as of 05:35, 22 February 2017

Z Acidic zombie

Hitchhiker's Guide:
Stable (0.F-3) - [ Acidic zombie ]
Experimental - [ Acidic zombie ]

Hit Points 65
Species zombie
Size human sized
Weight 81.50 kg
Material flesh
Phase FLESH
Speed 85
Combat
Melee Sk 4
Damage 3d3 bash + 1 cut
Dodge Sk 1
Protection
Bash Armor 2
Cut Armor 1
Other
Special Ab bite
SA Cooldown 5 turns
Aggressiveness 100
Morale 100
Difficulty 3
Flags SEES, HEARS, SMELLS, STUMBLES, WARM, BASHES, GROUP_BASH, POISON, BLEED, NO_BREATHE, VIS40, REVIVES
Vision 40
Night Vision 1
 A sickly-looking dead one. Its skin looks especially thin, with a sticky, yellow fluid flowing through the clearly visible veins. 

This creature is a human sized zombie. It's a competent fighter with moderate hit points. It's a bit slower than you, quite clumsy, has low armor against bashing weapons and low armor against cutting ones (that includes bullets). Its special ability allows it to bite you, and sometimes bite you nastily, every 5 turns.

It has extremely high morale and it's totally aggressive. Being a zombie, it's afraid of nothing in particular, and can be angered by nothing in particular.

It can see, can hear noises, is able to smell characters, stumbles around, is warm blooded (it appears in infrared), can bash destroyable objects in its way (like doors), gets help from surrounding monsters when bashing objects, is poisonous to eat (produces tainted meat when butchered), its attacks can make you bleed, doesn't breathe (it's not affected by smoke, toxic gases, drowning, etc), has a reduced vision range (20 tiles less than normal), resuscitates after a few hours (unless its corpse is either smashed to a pulp or butchered), and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, it drops the clothing and gear it was wearing (unless it's a revived one).


Notes

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