Cougar

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C cougar

Hitchhiker's Guide:
Stable (0.F-3) - [ Browse ]
Experimental - [ Browse ]

Hit Points 15
Species mammal
Size human sized
Weight 81.50 kg
Material flesh
Phase FLESH
Speed 180
Combat
Melee Sk 14
Damage 2d3 bash + 4 cut
Dodge Sk 4
Protection
Bash Armor 1
Cut Armor 0
Other
Special Ab leap
SA Cooldown 5 turns
Aggressiveness 0
Morale 20
Difficulty 12
Flags SEES, HEARS, SMELLS, ANIMAL, WARM, FUR, HIT_AND_RUN, KEENNOSE, BLEED, VIS50, BONES
Vision 40
Night Vision 1
 A vicious and fast hunter. 

This creature is a human sized mammal. It's an extremely competent fighter with very low hit points. It's faster than you, agile, has low armor against bashing weapons and no armor against cutting ones (that includes bullets). Its special ability allows it to leap away to an unobstructed tile, every 5 turns.

It has very low morale and it's not particularly aggressive. Being a mammal, it's afraid of being hurt, nearby fires, nearby monsters of the same type dying, and can be angered by nothing in particular. It can also be angered by when following the player, when the player looks hurt, being hurt, when the player gets within a few tiles. It's also afraid of nearby fires, nearby monsters of the same type dying.

It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), is warm blooded (it appears in infrared), can produce fur when butchered, will flee for several turns after a melee attack, is able to track scents particularly well, its attacks can make you bleed, has a reduced vision range (10 tiles less than normal), can produce bones and sinews when butchered, and nothing else.

Being made of flesh, it's vulnerable to nothing in particular.

When it dies, nothing unusual happens.


Notes

Having low hit points they make for an easy prey, as long as you can hit them (which isn't easy). Try to force them to attack you from a shrub or other obstacle, so their movement points are lowered, giving you a higher chance to land a hit before they leap away.