Goose
v goose Hitchhiker's Guide: | |
Hit Points | 15 |
---|---|
Species | bird |
Default Faction | small_animal |
Size | squirrel sized |
Weight | 1.00 kg |
Material | flesh |
Phase | flesh |
Speed | 140 |
Combat | |
Melee Sk | 0 |
Damage | 1d1 bash + 1 cut |
Dodge Sk | 3 |
Protection | |
Bash Armor | 0 |
Cut Armor | 0 |
Other | |
Aggressiveness | 0 |
Morale | 15 |
Difficulty | 0 |
Flags | SEES, HEARS, SMELLS, ANIMAL, PATH_AVOID_DANGER_1, WARM, FLIES, BONES, FEATHER, FAT |
Vision | 40 |
Night Vision | 1 |
This creature is a squirrel sized bird. It's an awful fighter with very low hit points. It's faster than you, agile, has no armor against bashing weapons and no armor against cutting ones (that includes bullets).
It has very low morale and it's not particularly aggressive. Being a bird, it's afraid of being hurt, loud noises, and can be angered by nothing in particular. It can also be angered by when the player gets within a few tiles. It's also afraid of loud noises.
It can see, can hear noises, is able to smell characters, is considered an animal (it's affected by animal empathy), walks around some dangerous terrain and traps, is warm blooded (it appears in infrared), can fly over water, traps, fire and acid, can produce bones and sinews when butchered, can produce feathers when butchered, can produce fat when butchered, and nothing else.
Being made of flesh, it's vulnerable to nothing in particular.
Produces bird litter, every 4 days.When it dies, nothing unusual happens.
(View - Edit Notes )Notes
- Geese are commonly found on rivers and lakes, as of 0.F (Frank), they have been changed from completely passive, to neutral creatures that may attack you if you get too close.
- If you are swimming or sailing in a lake, watch out for geese, they can be surprisingly dangerous, especially if they swarm the player.
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